69 research outputs found
An Overview of Mobile Ad Hoc Networks for the Existing Protocols and Applications
Mobile Ad Hoc Network (MANET) is a collection of two or more devices or nodes
or terminals with wireless communications and networking capability that
communicate with each other without the aid of any centralized administrator
also the wireless nodes that can dynamically form a network to exchange
information without using any existing fixed network infrastructure. And it's
an autonomous system in which mobile hosts connected by wireless links are free
to be dynamically and some time act as routers at the same time, and we discuss
in this paper the distinct characteristics of traditional wired networks,
including network configuration may change at any time, there is no direction
or limit the movement and so on, and thus needed a new optional path Agreement
(Routing Protocol) to identify nodes for these actions communicate with each
other path, An ideal choice way the agreement should not only be able to find
the right path, and the Ad Hoc Network must be able to adapt to changing
network of this type at any time. and we talk in details in this paper all the
information of Mobile Ad Hoc Network which include the History of ad hoc,
wireless ad hoc, wireless mobile approaches and types of mobile ad Hoc
networks, and then we present more than 13 types of the routing Ad Hoc Networks
protocols have been proposed. In this paper, the more representative of routing
protocols, analysis of individual characteristics and advantages and
disadvantages to collate and compare, and present the all applications or the
Possible Service of Ad Hoc Networks.Comment: 24 Pages, JGraph-Hoc Journa
A Video On Demand System Architecture For Heterogeneous Mobile Ad Hoc Networks For Different Devices.
this paper proposed new system architecture for Mobile Ad Hoc Networks (MANETs) on heterogeneous network to provide optimal Video on Demand (VoD) services to difference types of devices with optimal bandwidth utilization
Statistical Information of the Increased Demand for Watch the VOD with the Increased Sophistication in the Mobile Devices,Communications and Internet Penetration in Asia
As the rapid progress of the media streaming applications such as video
streaming can be classified into two types of streaming, Live video streaming,
Video on Demand (VoD). Live video streaming is a service which allows the
clients to watch many TV channels over the internet and the clients able to use
one operation to perform is to switch the channels. Video on Demand (VoD) is
one of the most important applications for the internet of the future and has
become an interactive multimedia service which allows the users to start
watching the video of their choice at anytime and anywhere, especially after
the rapid deployment of the wireless networks and mobile devices. In this paper
provide statistical information about the Internet, communications and mobile
devices etc. This has led to an increased demand for the development,
communication and computational powers of many of the mobile wireless
subscribers/mobile devices such as laptops, PDAs, smart phones and notebook.
These techniques are utilized to obtain a video on demand service with higher
resolution and quality. Another objective in this paper is to see Malaysia
ranked as a fully developed country by the year 2020.Comment: 17 pages, 17 figures, 4 tables; The International Journal of
Multimedia & Its Applications (IJMA) Vol.3, No.4, November 201
Color Feature Embedded for Content-based Image Retrieval System.
Retrieving images from a large image databases using image content as a key is an important issues
Robust Video Watermarking Based On 3D-DWT Domain.
The digital watermarks have recently been recognized as a solution for protecting the copyright of the digital
multimedia
Systematic Design Processes Of Hypermedia Engineering: A Case Study Of Splea-Web,
Hypermedia engineering is having a rapid growth in today's
Today’s engineering industry. Ongoing researches have proved
that the efforts of designing and developing hypermedia
applications is different compared to the conventional information system practices
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